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猎户座 Avorion v2.5.7 最新中文学习版 ISO镜像【700M】-PC软件下载,安卓软件下载,单机游戏下载,破解游戏下载,小妖怪分享网 xyg688.com

猎户座 Avorion v2.5.7 最新中文学习版 ISO镜像【700M】

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你可以专注于建造一艘酷炫的舰船,而无需担心它是否能发挥作用。但要记住时刻关注舰船的机动性和能量需求。根据你的使用目的,完美地调整你的舰船:从轻便敏捷的探险船到拥有强力盾牌的重型装甲战列舰。
猎户座 Avorion v2.5.7 最新中文学习版 ISO镜像【700M】插图1
而且为什么只建造一艘舰船呢?雇佣舰长为你掌舵舰船,管理你的船员、武器、机库和舰载机,并建立你自己的星舰舰队!

猎户座 Avorion v2.5.7 最新中文学习版 ISO镜像【700M】插图2
用货舱扩展你的舰船,找到有利可图的交易,在宇宙中运输上百种贸易货物以赚取利润,努力走上食物链顶端。建立一支拥有大量货舱空间的专业运输舰队将有助于你建立自己的贸易公司。

通过建立小行星采矿站和工厂来提升你在宇宙中的影响力,吸引NPC商人在你的基地买卖他们的货物。安装交易系统,检测多个星区的商路和供求关系,成为银河系最富有的海军中校!

又或者你已经厌倦了做好人?那就试试突袭货船、走私非法货物、或者成为猎头。

猎户座 Avorion v2.5.7 最新中文学习版 ISO镜像【700M】插图3
你不必独自面对全部挑战!《Avorion》的最大特点便是多人合作,所以和朋友们一起建造空间站,摧毁海盗和敌方派系吧!

每个人都需要一个副驾驶,你们可以一起驾驶飞船,一人负责掌舵,一人负责发射武器。互相合作,以提升你们在宇宙中的影响力,并建立自己的帝国。
或者,只要你想,你也能把你的朋友炸飞。这是个沙盒游戏,你想做什么事情都可以。

在《Avorion》中,你可以选择自己的游戏风格。运输货物、找到有利可图的商路、建造工厂。或者你厌倦了做好人?那就建造自己的战舰,为它配备强力的武器,以击退你的敌人。成为与整个派系开战的侵略者,突袭货船,走私非法货物,清理旧船残骸。找到通往宇宙中心的路,虽然这意味着更大的危险,但越靠近宇宙中心,你就能获得越大的回报。


—如何开始游戏
1. 下载(路径最好英文)。
2. 解压,运行client.bat或steamclient_loader.exe
3. 玩

中文设置方法:进入游戏,在设置中更改。

解压密码:xyg688.com

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14 条回复

  1. 飒飒撒说道:

    现在单机还卡吗?

  2. Beta分支补丁2.5.4补丁说明
    Beta分支注释:这些变化目前在beta分支上可用。贝塔分支是为了测试实验变化以及查找和修复错误。

    这是您访问beta分支的方式(使用风险自担):
    右键单击Steam列表中的一个选项,属性->测试版->选择分支“测试版分支-最新变化和实验功能”。

    码头由于我们从您那里收到的所有反馈,我们已经重新访问了这个补丁!尽管我们通过上一个补丁的改动使对接变得更加稳定,但你还是向我们指出了一些我们现在正在解决的遗留问题。

    • 空间站的指示器没有考虑功能正常的传送器,导致输入提示不一致。现在,只要你靠近到可以转移资源、船员、货物,...
    • 如果你有一个功能性的运输车,牵引光束不再把你的船一直拉到码头。现在只要你的船在传送器的范围内,他们就会停下来。
    • 当附近的实体阻挡了停靠区域,牵引光束无法锁定单个目标时,增加了视觉效果
    • 牵引光束闪烁红光,其中一些光束可能指向障碍物
    • 码头上的黄色指示灯显示牵引波束不可用,但您仍可以手动停靠
    • 现在,只有当你离得足够近,可以转移资源、船员、货物,...
    • 当你的船被拉得足够近时,与空间站的交互对话将会自动打开
    • 短时间点按F总是会启动与所选电台的互动对话

    游戏部分

    • 当使用“枪炮大炮”按钮时,创意模式指挥中心现在包括所有可用的炮塔类型

    构建模式

    • 最小块大小现在是一个服务器选项(默认值和推荐值是0.01;允许的值在0.001和0.01之间)

    错误修复

    • [UBR]默认武器组中的鱼雷可以再次发射(2.5.3版本中的回归)
    • [UBR]修正了先前服务器崩溃后玩家船只爆炸或跳出扇区的问题
    • 这可以防止飞船在超空间跳跃后到达目标星区时被旧版本替换
    • 在不一致的船舶数据库的情况下的冲突现在通过保持当前的试点版本来解决
    • [UBR]修正了游戏运行时连接蓝牙耳机时的崩溃问题
    • [UBR]修正了精炼矿石自动驾驶命令终止时的日志错误
    • [UBR]修复了pirategenerator.lua中的一个崩溃
    • [UBR]修正了一个问题,在靠近中心的区域,生成的炮塔,战斗机和鱼雷可能比预期的要弱
    • 修正了从一个窗口返回到一个对话框会导致选择错误的选项或者崩溃的问题(例如从雇佣船员窗口返回到造船厂对话框)

    混杂的

    • 堆栈跟踪现在包含相关外部库的名称
    • 更新的捆绑SDL库(适用于Windows)
  3. Beta Branch Patch 2.5.3 Patchnotes
    Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors.

    This is how you get access to the beta branch (USE AT YOUR OWN RISK):
    Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'Beta Branch - Newest Changes & Experimental Features'.

    Secondary Block Colors

    • [UBR] Ship Name blocks no longer darken the text if a custom secondary color is set
    • [UBR] Added a button to swap primary and secondary colors
    • Button is hidden when both colors are equal
    • [UBR] Fixed an issue where blocks with colorized windows (Crew Quarters, some Hulls) did not flicker for wreckages and ships with low energy

    UI

    • Changed the Hud menu button to open the Ship Menu slightly:
    • While in Build Mode it will always open to the currently built ship
    • Added icon and extended tooltip to show whether the menu will open to a remote or the flown ship
    • “Inventory is almost full”-Warning is now shown at 50 remaining slots instead of 5
    • When flying an alliance craft the warning is displayed for the alliance inventory

    Gameplay

    • Co-op flying now allows co-pilots to fire torpedoes if they own the corresponding weapon group
    • Creative Mode Command Center now includes all available subsystems when using the "Gimme Systems" button
    • Equipment Docks no longer sell Co-'n-Op Reconstruction Kits in galaxies with perma destruction enabled

    Scripting API

    • Cargobay::addCargo and Entity::addCargo no longer accept negative cargo amounts.
    • If you want to fill the entire cargo hold use math.huge as amount

    Multiplayer

    • Non-admin players can no longer access the debug menu of crafts (when admins have used addScript; restriction does not apply to galaxies with DevMode=true)

    Bugfixes

    • Saved Designs window:
    • [UBR] Fixed an issue where the refresh button did not work (in Workshop folders)
    • Fixed automatic refresh for workshop sub-directory when item download finishes
    • The parent folder button no longer skips multiple parent folders
    • Removed non-functional "Rename" context menu entry for workshop items
    • Fixed an issue where errors during upload of a workshop item led to incomplete workshop items and unending “uploading…” shown in UI
    • [UBR] Fixed an issue where docking detection did not work reliably
    • [UBR] Fixed an issue with co-op flying where co-pilots were no longer able to do damage
    • [UBR] Fixed an issue where large ships could become stranded in rifts if the extraction was to be through a wormhole
    • [UBR] Fixed an issue where a player could become stranded in a rift after logging in
    • [UBR] Repairing NPC ships at relation status ceasefire will no longer be seen as breaking the ceasefire
    • [UBR] Fixed an issue where fighters were no longer controllable after renaming their mothership
    • [UBR] Fixed an issue where the Reconstruction dialog was not closable when a destroyed player ship had the same name as an alliance ship
    • [UBR] Fixed an issue in the Hire Crew window where the slider and the textbox disagreed on how many crew members to hire
    • [UBR] Fixed an issue where hyperspace jump energy would always include subsystems in the Build Mode's stats overview
    • [UBR] Fixed an issue where production capacity and speed up would always include subsystems in the Build Mode's stats overview
    • [UBR] Fixed Research stations producing unusable turret blueprints
    • [UBR] Ship group numbers in the ship list (galaxy map) are now centered so that their position no longer conflicts with active map command icons
    • [UBR] Fixed an issue where turrets on autofire would target invincible entities
    • [UBR] Fixed an issue where joining a password-protected dedicated server from Steam friend list was not possible
    • [UBR] Fixed station's push beams not letting go of ships that were given a new order during undocking
    • [UBR] Fixed an issue where it was possible to build blocks with zero thickness in voxel grid mode
    • Fixed an issue where it was possible to use templates to build blocks with zero thickness
    • Server now enforces a minimum block size
    • Fixed an issue where grid snapping did not work in voxel grid mode while matching a hovered block’s shape
    • Fixed a background rendering issue in sectors near rifts
    • Fixed an issue in rift sectors where thunder sfx were not 3D

    Internal Technical Changes

    • Upgraded SteamAPI to 1.60
    • Removed workaround introduced in 2.3.2 and 2.4.1 for Linux server startup issues with Steam Clients from that time. These issues have been resolved in recent Steam Client versions.

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